from d4rl_alt.gym_minigrid.minigrid import *
from d4rl_alt.gym_minigrid.register import register


class EmptyEnv(MiniGridEnv):
    """
    Empty grid environment, no obstacles, sparse reward
    """

    def __init__(
        self,
        size=8,
        agent_start_pos=(1, 1),
        agent_start_dir=0,
    ):
        self.agent_start_pos = agent_start_pos
        self.agent_start_dir = agent_start_dir

        super().__init__(
            grid_size=size,
            max_steps=4 * size * size,
            # Set this to True for maximum speed
            see_through_walls=True,
        )

    def _gen_grid(self, width, height):
        # Create an empty grid
        self.grid = Grid(width, height)

        # Generate the surrounding walls
        self.grid.wall_rect(0, 0, width, height)

        # Place a goal square in the bottom-right corner
        self.put_obj(Goal(), width - 2, height - 2)

        # Place the agent
        if self.agent_start_pos is not None:
            self.agent_pos = self.agent_start_pos
            self.agent_dir = self.agent_start_dir
        else:
            self.place_agent()

        self.mission = "get to the green goal square"


class EmptyEnv5x5(EmptyEnv):
    def __init__(self):
        super().__init__(size=5)


class EmptyRandomEnv5x5(EmptyEnv):
    def __init__(self):
        super().__init__(size=5, agent_start_pos=None)


class EmptyEnv6x6(EmptyEnv):
    def __init__(self):
        super().__init__(size=6)


class EmptyRandomEnv6x6(EmptyEnv):
    def __init__(self):
        super().__init__(size=6, agent_start_pos=None)


class EmptyEnv16x16(EmptyEnv):
    def __init__(self):
        super().__init__(size=16)


register(id="MiniGrid-Empty-5x5-v0", entry_point="gym_minigrid.envs:EmptyEnv5x5")

register(
    id="MiniGrid-Empty-Random-5x5-v0", entry_point="gym_minigrid.envs:EmptyRandomEnv5x5"
)

register(id="MiniGrid-Empty-6x6-v0", entry_point="gym_minigrid.envs:EmptyEnv6x6")

register(
    id="MiniGrid-Empty-Random-6x6-v0", entry_point="gym_minigrid.envs:EmptyRandomEnv6x6"
)

register(id="MiniGrid-Empty-8x8-v0", entry_point="gym_minigrid.envs:EmptyEnv")

register(id="MiniGrid-Empty-16x16-v0", entry_point="gym_minigrid.envs:EmptyEnv16x16")
